I am quite new to SOFiSTiK and very excited to learn more about it.
For the geometrical model of a bridge I’m making in Teddy with a script, I have to round the result of a calculation. For instance, I have #length1 and #length2 and I calculate #length1/#length2. If this result is 5.3 for example, then I want it to become 5. If it’s 3.8, it should become 4.
I’ve tried to use round(…) with no luck, and I also couldn’t find much information about such commands or functions online. Any help would be much appreciated!